Bebop
Bebop

Most recent change: March 6, 2026

01-30-2026 Update

Patch 02-03-2026

Open Patch
Sticky Bomb

Sticky Bomb

  • on hit/kill spirit scaling reduced from 0.0025/0.015 to 0.002/0.012
  • T3 duration increased from 3s to 5s
  • T3 now grants +20% Fire Rate

01-30-2026 Update

Update 01-30-2026

Open Patch

General

  • Fixed some bugs with Sticky Bomb tooltip
  • Hyperbeam duration reduced from 11s to 7s
Exploding Uppercut

Exploding Uppercut

  • T3 no longer grants +100% Ammo
  • T3 now also restores 20% of your Missing HP on enemy hero hit
Sticky Bomb

Sticky Bomb

  • stacks now diminish after 60 hits and 7 kills (rather than 100/10)
  • now drops on the ground and continues counting down when dispelled
  • can no longer be selfcast
  • T2 increased from +70 Damage to +75

12-29-2025 Update

Patch 12-31-2025

Open Patch

General

  • Stamina regeneration cooldown improved from 6s to 5.5s
Sticky Bomb

Sticky Bomb

  • stacks now count for half for each stack after a certain threshold (100 on hit and 10 on kill)
  • base damage increased from 70 to 80
  • T2 increased from +60 to +70

12-29-2025 Update

Update 12-30-2025

Open Patch

General

  • Stamina increased from 2 to 3
  • Stamina regeneration cooldown increased from 4.55s to 6s
  • Bebop Health per boon increased from +46 to +52
Sticky Bomb

Sticky Bomb

  • base damage reduced from 100 to 75
  • T2 damage reduced from 63 to 60
  • Spirit Scaling increased from 1.1 to 1.5
  • per hero hit from 1.5% to 1% + 0.0025% Spirit Scaling
  • per hero kill from 4% to 2.5% + 0.015% Spirit Scaling

11-21-2025 Update

Update 11-21-2025

Open Patch

General

  • Health growth reduced from 54 to 46
  • Hyperbeam DPS reduced from 190 to 160
  • Hyperbeam T2 increased from +90 to +120
Exploding Uppercut

Exploding Uppercut

  • cooldown increased from 19s to 22s
  • spirit scaling increased from 0.49 to 0.6
Sticky Bomb

Sticky Bomb

  • T3 changed from "On Attach: -30% Outgoing Damage for 5s" to "On Cast: +5 m/s for 3s". Multiple instances stack independently.

09-04-2025 Update

Update 09-04-2025

Open Patch

General

  • Weapon Range growth per boon increased from 1.2 to 1.5
  • Bullet damage growth per boon increased from 0.13 to 0.14
  • Hyperbeam cooldown reduced from 120s to 105s
Exploding Uppercut

Exploding Uppercut

  • cooldown reduced from 21s to 19s
  • T1 increased from -10.5s to -11s

07-29-2025 Update

Update 07-29-2025

Open Patch

General

  • No longer has +10% Base Bullet Resistance
  • Now has +0.3% Bullet Resistance per Boon
Exploding Uppercut

Exploding Uppercut

  • T2 reduced from +50% Weapon Damage to +40%
  • T2 duration reduced from 12s to 9s
Grapple Arm

Grapple Arm

  • T1 reduced from +25% Weapon Damage to +20%
  • T1 duration reduced from 10s to 6s

05-27-2025 Update

Update 05-27-2025

Open Patch

General

  • Hyperbeam cooldown reduced from 130s to 110s
  • Fixed some issues with lag compensation and Hook

04-17-2025 Update

Update 04-18-2025

Open Patch

General

  • Base stamina reduced from 3 to 2
  • Base regen reduced from 3 to 1.5
  • No longer gains +1% Spirit Resist Per Boon

12-06-2024 Update

Update 12-06-2024

Open Patch

General

  • Uppercut now only locks enemies out of air control for a max of 0.5s (down from 1s)
  • Hook now shows a hero icon when you connect with a target
  • Hook delay reduced when pulling allies
  • Hook T1 now also improves melee damage

11-21-2024 Update

Update 11-21-2024

Open Patch

General

  • Hook can now be canceled by allies with exit key (i.e. space bar, similar to existing Viscous Cube)
Hyper Beam

Hyper Beam

  • T3 reduced from 100/33% for Heroes/Creeps to 80%/25%
Exploding Uppercut

Exploding Uppercut

  • T2 bonus now applies to melee damage too

11-07-2024 Update

Update 11-07-2024

Open Patch

General

  • Hook damage reduced from 40 to 10
  • Hook damage now has spirit scaling of 2x
Sticky Bomb

Sticky Bomb

  • damage gained per hero impact increased from 1% to 1.5%
  • damage gained per hero kill reduced from 5% to 4%
  • T3 changed from Disarm to -30% Damage Penalty for 5s (similar to Inhibitor's debuff)
  • now calculates its damage at detonation time rather than cast time (affects item combinations)
  • now has 2x cast range when used on allies
Hyper Beam

Hyper Beam

  • now goes on cooldown for 3 seconds when canceled during precast

10-27-2024 Update

Update 10-28-2024

Open Patch
Sticky Bomb

Sticky Bomb

  • stacks no longer decrease on death
  • now gives stacks based on dying heroes hurt by Sticky Bomb damage with a 12 second buffer (previously anyone hit by the bomb would automatically grant stacks)
  • damage per stack increased from 3% to 5%
  • spirit power damage scaling increased from 0.9 to 1.2
  • T1 improved from -7.5s to -8s
  • cooldown reduced from 19s to 18s

10-24-2024 Update

Update 10-24-2024

Open Patch

General

  • Bullet damage growth increased from 0.29 to 0.33
  • No longer gains 1% Bullet Resist per boon
  • Now gains 1% Spirit Resist per boon
  • Hook now returns troopers 75% faster than normal
Sticky Bomb

Sticky Bomb

  • now loses 20% of your stacks on death (rounds up)

10-11-2024 Update

Update 10-11-2024

Open Patch

General

  • Fixed some hook bugs causing it to sometimes not grab heroes near cover but still in collision range
  • Hook collision against troopers reduced to 12 (default is 33)
  • Hook no longer kills troopers (so you can bomb/uppercut/melee them)
Sticky Bomb

Sticky Bomb

  • no longer has a cap (was 15 stacks)
  • scaling per hero reduced from 4% to 3% (previous uncapped was 2.5%)
  • still loses 2 stacks on death
Hyper Beam

Hyper Beam

  • duration increased from 10s to 11s

10-10-2024 Update

Update 10-10-2024

Open Patch

General

  • Hook range increased from 25m to 30m
  • Hook now also hits enemy troopers, killing them instantly
  • Fixed some cases where Hook would grab players from around corners
  • Uppercut now applies a 15% Fire Rate slow in the landing radius for 5s. Scales with Spirit Power (0.2)
Sticky Bomb

Sticky Bomb

  • growth increased from 2.5% to 4% per stack
  • now loses 2 stacks on death
  • now has 15 max stacks
Hyper Beam

Hyper Beam

  • movement slow reduced from 30% to 25%
  • duration no longer scales with Spirit Power
  • duration increased from 8s to 10s

09-14-2024 Update

Update 09-15-2024

Open Patch
Hyper Beam

Hyper Beam

  • cooldown increased from 117 to 130
  • T1 reduced from -38s to -30s
  • end radius reduced from 5m to 4m
  • slow reduced from 40% to 30%
  • DPS reduced from 220 to 205
  • DPS spirit scaling reduced from 3 to 2.7

09-12-2024 Update

Update 09-12-2024

Open Patch

General

  • Uppercut no longer roots your hero during cast time
  • Can now keep firing if he jumps and his laser is already warmed up
  • Reverted recent change to make hook have an alternate cast mode to pierce through allies/enemies
  • Hook range reduced from 35m to 30m
Hyper Beam

Hyper Beam

  • now does splash damage around a 5m area the beam connects to on the ground (can be used to fish heroes out of cover in some areas)

08-29-2024 Update

Update 08-29-2024

Open Patch

General

  • Gun range increased from 30m to 32m
  • Hook now only targets enemies when used by default. If you use with alt cast (middle mouse) it will be ally only mode.
Hyper Beam

Hyper Beam

  • can now be canceled by using Parry

08-15-2024 Update

Update 08-15-2024

Open Patch

General

  • Gun range reduced from 50m to 30m + 2.5m/boon (max of 58m)
  • Speed while shooting increased from 55% to 70%
  • Base regen increased from 2.5 to 3
  • Base Bullet Resist increased from 0% to 10%
  • Bullet Resist per boon reduced from 2.5% to 1.6% (same overall bullet resist at max)
  • Hook range reduced from 40m to 35m
  • Hook T2 increased from +25m to +30m
  • Fixed hooking through veils sometimes not working
Exploding Uppercut

Exploding Uppercut

  • now has a slight angle limitation to prevent straight-up direction
  • radius increased from 10m to 14m
  • T1 increased from -10s Cooldown to -11s
Sticky Bomb

Sticky Bomb

  • radius increased from 10m to 12m
  • can now be cast on self using alt cast hotkey
Hyper Beam

Hyper Beam

  • T2 reduced from +140 to +100
  • spirit scaling increased from 2.4 to 3.0
  • turn rate improved by 10%
  • nearby radius increased from 4.5m to 5m
  • nearby damage now does 25% less than the full amount

08-01-2024 Update

Update 08-01-2024

Open Patch

General

  • Bullet Resistance growth per boon increased from 2% to 2.5%
Sticky Bomb

Sticky Bomb

  • now prioritizes enemies over allies
Hyper Beam

Hyper Beam

  • duration now scales with Spirit (0.08)
  • spirit scaling increased from 2.2 to 2.4

07-18-2024 Update

Update 07-18-2024

Open Patch

General

  • Base HP regen increased from 1 to 2.5
  • No longer has 24% base bullet resistance
  • Now gains +2% Bullet Resistance per boon (happens 11 times)
  • Hook speed reduced from 3000 to 2850
  • Uppercut horizontal distance knockback on enemy heroes is reduced from 25m to 20m
  • Fixed enemies being able to use heavy melee to cancel Uppercut's momentum
  • Hyperbeam is now very wide in the area right in front of the hero, then narrows into the current size a few meters away
  • Hyperbeam Spirit Power damage scaling increased from 1.96 to 2.2
  • Hyperbeam T2 increased from +120 to +140

06-13-2024 Update

Update 06-13-2024

Open Patch

General

  • Hook grab radius reduced from 40 inches to 36
Sticky Bomb

Sticky Bomb

  • base damage reduced from 130 to 120
Hyper Beam

Hyper Beam

  • movement and dash slow increased from 30% to 40%
  • DPS increased from 210 to 220
  • tracking speed increased by 10%

05-30-2024 Update

Update 05-30-2024

Open Patch

General

  • Hyperbeam width increased from 2.7m to 2.9m
  • Base bullet armor increased from 20% to 24%

05-23-2024 Update

Update 05-23-2024

Open Patch

General

  • Improved Hook hitbox detection to not grab targets that are behind cover
  • Hyperbeam width increased from 2.5m to 2.7m
Sticky Bomb

Sticky Bomb

  • T3 changed from Silence to Disarm

05-16-2024 Update

Update 05-16-2024

Open Patch
Sticky Bomb

Sticky Bomb

  • T3 now applies the silence on cast instead of detonation
  • T3 silence duration reduced from 5s to 3.5s
  • now uses a new instant cast mechanism. When you are in range there is a valid target indicator.

05-10-2024 Update

Update 05-10-2024

Open Patch

General

  • No longer has an innate +15% Spirit Resist
  • Now has innate +20% Bullet Resist
  • Hook cooldown reduced from 27s to 22s
  • Hook T3 reduced from -15s to -12s Cooldown
  • Hook Speed increased from 2700 to 3000
  • Hook Return Speed increased from 1800 to 2200
Hyper Beam

Hyper Beam

  • DPS increased from 180 to 210