Sticky Bomb

Spell Timeline

Sticky Bomb

Most recent change: February 5, 2026

01-30-2026 Update

Patch 02-05-2026

Open Patch
Bebop

Bebop

  • fuse timer increased from 3.0 to 3.5
  • radius reduced from 12m to 10m
  • hit/kill spirit scaling reduced from 0.002/0.012 to 0.0015/0.01

01-30-2026 Update

Patch 02-03-2026

Open Patch
Bebop

Bebop

  • on hit/kill spirit scaling reduced from 0.0025/0.015 to 0.002/0.012
  • T3 duration increased from 3s to 5s
  • T3 now grants +20% Fire Rate

01-30-2026 Update

Update 01-30-2026

Open Patch
Bebop

Bebop

  • stacks now diminish after 60 hits and 7 kills (rather than 100/10)
  • now drops on the ground and continues counting down when dispelled
  • can no longer be selfcast
  • T2 increased from +70 Damage to +75

12-29-2025 Update

Patch 12-31-2025

Open Patch
Bebop

Bebop

  • stacks now count for half for each stack after a certain threshold (100 on hit and 10 on kill)
  • base damage increased from 70 to 80
  • T2 increased from +60 to +70

12-29-2025 Update

Update 12-30-2025

Open Patch
Bebop

Bebop

  • base damage reduced from 100 to 75
  • T2 damage reduced from 63 to 60
  • Spirit Scaling increased from 1.1 to 1.5
  • per hero hit from 1.5% to 1% + 0.0025% Spirit Scaling
  • per hero kill from 4% to 2.5% + 0.015% Spirit Scaling

11-21-2025 Update

Update 11-21-2025

Open Patch
Bebop

Bebop

  • T3 changed from "On Attach: -30% Outgoing Damage for 5s" to "On Cast: +5 m/s for 3s". Multiple instances stack independently.

11-07-2024 Update

Update 11-07-2024

Open Patch
Bebop

Bebop

  • damage gained per hero impact increased from 1% to 1.5%
  • damage gained per hero kill reduced from 5% to 4%
  • T3 changed from Disarm to -30% Damage Penalty for 5s (similar to Inhibitor's debuff)
  • now calculates its damage at detonation time rather than cast time (affects item combinations)
  • now has 2x cast range when used on allies

10-27-2024 Update

Update 10-28-2024

Open Patch
Bebop

Bebop

  • stacks no longer decrease on death
  • now gives stacks based on dying heroes hurt by Sticky Bomb damage with a 12 second buffer (previously anyone hit by the bomb would automatically grant stacks)
  • damage per stack increased from 3% to 5%
  • spirit power damage scaling increased from 0.9 to 1.2
  • T1 improved from -7.5s to -8s
  • cooldown reduced from 19s to 18s

10-11-2024 Update

Update 10-11-2024

Open Patch
Bebop

Bebop

  • no longer has a cap (was 15 stacks)
  • scaling per hero reduced from 4% to 3% (previous uncapped was 2.5%)
  • still loses 2 stacks on death

05-16-2024 Update

Update 05-16-2024

Open Patch
Bebop

Bebop

  • T3 now applies the silence on cast instead of detonation
  • T3 silence duration reduced from 5s to 3.5s
  • now uses a new instant cast mechanism. When you are in range there is a valid target indicator.