Update 10-11-2024
Initial Update
General
Core Gameplay
- Torment Pulse now scales with cooldown again
- Torment Pulse Spirit power scaling reduced from 0.33 to 0.3
- Fixed Ethereal Shift scaling with duration
- Pause no longer restricted before 3 minutes (we plan to bring this back in the future, but we want to allow this for now while we are early and have technical issues sometimes)
- Updated Heavy Barrage sound
Heroes

- Fixed some hook bugs causing it to sometimes not grab heroes near cover but still in collision range
- Hook collision against troopers reduced to 12 (default is 33)
- Hook no longer kills troopers (so you can bomb/uppercut/melee them)

Sticky Bomb
- no longer has a cap (was 15 stacks)
- scaling per hero reduced from 4% to 3% (previous uncapped was 2.5%)
- still loses 2 stacks on death

Hyper Beam
- duration increased from 10s to 11s

- Movespeed increased from 8.3 to 9