Hyper Beam

Spell Timeline

Hyper Beam

Most recent change: January 30, 2026

02-25-2025 Update

Update 02-25-2025

Open Patch
Bebop

Bebop

  • visual revision to starting point to hook up better to rest of beam.
  • now has updated ground effects.

10-10-2024 Update

Update 10-10-2024

Open Patch
Bebop

Bebop

  • movement slow reduced from 30% to 25%
  • duration no longer scales with Spirit Power
  • duration increased from 8s to 10s

09-14-2024 Update

Update 09-15-2024

Open Patch
Bebop

Bebop

  • cooldown increased from 117 to 130
  • T1 reduced from -38s to -30s
  • end radius reduced from 5m to 4m
  • slow reduced from 40% to 30%
  • DPS reduced from 220 to 205
  • DPS spirit scaling reduced from 3 to 2.7

09-12-2024 Update

Update 09-12-2024

Open Patch
Bebop

Bebop

  • now does splash damage around a 5m area the beam connects to on the ground (can be used to fish heroes out of cover in some areas)

08-15-2024 Update

Update 08-15-2024

Open Patch
Bebop

Bebop

  • T2 reduced from +140 to +100
  • spirit scaling increased from 2.4 to 3.0
  • turn rate improved by 10%
  • nearby radius increased from 4.5m to 5m
  • nearby damage now does 25% less than the full amount

07-18-2024 Update

Update 07-18-2024

Open Patch
Bebop

Bebop

  • Hyperbeam is now very wide in the area right in front of the hero, then narrows into the current size a few meters away
  • Hyperbeam Spirit Power damage scaling increased from 1.96 to 2.2
  • Hyperbeam T2 increased from +120 to +140

06-13-2024 Update

Update 06-13-2024

Open Patch
Bebop

Bebop

  • movement and dash slow increased from 30% to 40%
  • DPS increased from 210 to 220
  • tracking speed increased by 10%