Update 10-28-2024
Initial Update
General
Core Gameplay
- Urn NW lead requirement increased from 8% to 10%
Items

- Cooldown reduced from 45s to 40s
Heroes


Killing Blow
- cast range increased from 13m to 14m
- rage per weapon damage increased from 0.015 to 0.017
- drain rate reduced from 0.3 to 0.25


Sticky Bomb
- stacks no longer decrease on death
- now gives stacks based on dying heroes hurt by Sticky Bomb damage with a 12 second buffer (previously anyone hit by the bomb would automatically grant stacks)
- damage per stack increased from 3% to 5%
- spirit power damage scaling increased from 0.9 to 1.2
- T1 improved from -7.5s to -8s
- cooldown reduced from 19s to 18s

- Movespeed spirit scaling reduced from 0.04 to 0.032
- Bullet damage spirit scaling reduced from 0.13 to 0.12


Ice Path
- cooldown increased from 38s to 42s

- Mini Turrets Spirit Resist reduced from 80% to 70%

Spectral Wall
- cooldown increased from 37s to 46s
- T2 cooldown improved from -14s to -23s


Pulse Grenade
- T3 reduced from +1m per Pulse to +0.75m


Storm Cloud
- DPS increased from 110 to 120

- Shadow Transformation cooldown reduced from 90s to 85s