09-04-2025 Update

Open Original

Update 09-04-2025

Initial Update

Open Source

General

Core Gameplay

  • Rejuv only heals the person hitting the crystal
  • Dying to a non-player (when there is no bounty/assists) now increases the respawn time for that death by 10 seconds
  • Patron 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds
  • Backstabber: Cooldown increased from 4s to 5s
  • Backstabber: Damage per second reduced from 20 to 17

Items

Weakening Headshot

Weakening Headshot

  • Bullet resistance reduction increased from -12% to -13%
  • Debuff duration increased from 10s to 12s
Blood Tribute

Blood Tribute

  • Spirit Resistance increased from 8% to 10%
  • Active move speed increased from 2 to 2.25
Headhunter

Headhunter

  • Bonus Damage boon scaling increased from 3 to 4
Capacitor

Capacitor

  • Now grants +8% Fire Rate
  • Projectile speed increased by 20%
Ricochet

Ricochet

  • No longer targets zipline targets
Rebuttal

Rebuttal

  • No longer grants +50% Melee Damage on successful parry
  • Now grants +30% Bonus Damage on successful parry (affects all damage, similar to the base parry amplification)
Veil Walker

Veil Walker

  • Heal per boon increased from 3 to 4
  • Duration increased from 6s to 7s
Healing Nova

Healing Nova

  • Heal per boon increased from 4.4 to 6
  • Now grants +6% Ability Range
Trophy Collector

Trophy Collector

  • Out of Combat regen increased from 3.5 to 4
  • Souls Per Minute increased from 23 to 25
Witchmail

Witchmail

  • Spirit Power bonus increased from 10 to 14
Siphon Bullets

Siphon Bullets

  • Max HP Steal reduced from 55 to 35
  • Max HP Steal now scales per Boon (0.8)
  • Duration reduced from 20s to 17s
Inhibitor

Inhibitor

  • Healing Reduction increased from -30% to -35%
  • Debuff duration increased from 4s to 5s
Rusted Barrel

Rusted Barrel

  • Cast range increased from 23m to 28m
  • Bullet Resistance reduction increased from -5% to -6%
Spirit Sap

Spirit Sap

  • Spirit Power Reduction increased from -18 to -24
Silence Wave

Silence Wave

  • Spirit Power Reduction increased from -18 to -24
  • Silence duration reduced from 3.75 to 3.25
  • Width increased by 10%
Decay

Decay

  • Cooldown reduced from 36 to 32
  • Bleed Damage spirit scaling increased from 0.0038 to 0.0055
Magic Carpet

Magic Carpet

  • Spirit Power increased from +10 to +14
  • Speed increased from 6 to 7
Focus Lens

Focus Lens

  • Now deals damage whenever the debuff is removed rather than only on expire
Spirit Burn

Spirit Burn

  • Ability Range reduced from 10% to 8%
  • Proc damage reduced from 120 to 110

Heroes

Bebop

Bebop

  • Weapon Range growth per boon increased from 1.2 to 1.5
  • Bullet damage growth per boon increased from 0.13 to 0.14
  • Hyperbeam cooldown reduced from 120s to 105s
Exploding Uppercut

Exploding Uppercut

  • cooldown reduced from 21s to 19s
  • T1 increased from -10.5s to -11s
Billy

Billy

  • Base health from 730 to 740
Rising Ram

Rising Ram

  • cooldown decreased from 33s to 30s
Calico

Calico

Gloom Bombs

Gloom Bombs

  • T3 increased from +2 Bombs to +3
Leaping Slash

Leaping Slash

  • melee damage scaling increased from 1.3 to 1.5
  • heal spirit scaling increased from 1.2 to 1.4
Ava

Ava

  • T3 increased from -15s Cooldown to -20s
  • T3 increased from +25 Health Regen to +35
Return to Shadows

Return to Shadows

  • cooldown reduced from 110s to 100s
Doorman

Doorman

  • Call Bell explosion damage reduced from 70 to 60
  • Call Bell explosion damage spirit scaling increased from 1.4 to 1.5
  • Hotel Guest now teleports the target back to the beginning of the hotel if they fall into the void.
Drifter

Drifter

  • Health gain per boon reduced from 41 to 39
  • Weapon falloff start distance reduced from 24m to 22m
  • Weapon damage gain per boon reduced from 0.55 to 0.52
Bloodscent

Bloodscent

  • T3 Bonus amp damage reduced from +11% to +10%
Rend

Rend

  • now causes you to briefly float in the air during the cast time
Grey Talon

Grey Talon

  • Bullet damage growth based on Spirit Power increased from 0.07 to 0.08
Spirit Snare

Spirit Snare

  • Curse duration increased from 2s to 2.25s
  • T2 changed from "+0.75 Curse Duration" to "Applies -15% Bullet Resistance for 10s"
  • T3 changed from "Grey Talon deals +30% more Bullet Damage to enemies hit by Spirit Snare for 10s" to "+1s Curse Duration and +1.5m Radius"
Holliday

Holliday

  • Base bullet damage reduced from 26 to 22
  • Bullet damage growth increased from 1.08 to 1.23
Powder Keg

Powder Keg

  • displacement duration reduced from 1s to 0.4s
  • damage reduced from 90 to 80
  • T2 damage reduced from 75 to 65
  • spirit scaling increased from 1.4 to 1.6
  • T3 charges reduced from +3 to +2
  • T3 now also increases displacement duration by 0.4s
Mina

Mina

Rake

Rake

  • heal spirit scaling increased from 1 to 1.5
Love Bites

Love Bites

  • buildup now takes 1 less shot
  • on proc damage increased from 45 to 55
  • on proc damage spirit scaling increased from 1.5 to 1.7
Nox Nostra

Nox Nostra

  • cooldown reduced from 130s to 115s
Paige

Paige

  • Defend and Fight! barrier spirit power scaling increased from 1.4 to 1.6
Paradox

Paradox

  • Bullet damage growth reduced from 0.275 to 0.27
Seven

Seven

  • Move speed reduced from 6.9 to 6.8
  • Incoming crit resistance reduced from -35% to -25%
Power Surge

Power Surge

  • T3 spirit power scaling reduced from 0.34 to 0.3
Storm Cloud

Storm Cloud

  • DPS spirit scaling reduced from 0.65 to 0.6
  • initial radius reduced from 12m to 10m
Shiv

Shiv

Serrated Knives

Serrated Knives

  • T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS
Slice and Dice

Slice and Dice

  • T3 Max cd reduction from -6s to -8s
Bloodletting

Bloodletting

  • cooldown reduced from 25s to 20s
  • incoming damage deferred increased from 25% to 30%
  • T3 increased from +35% Damage Cleared to +45%
Victor

Victor

  • Health per boon reduced from 45 to 41
Jumpstart

Jumpstart

  • recharge timer increased from 3s to 8s
Aura of Suffering

Aura of Suffering

  • reduced from 9m to 8m
  • cooldown increased from 1s to 2.5s
Vindicta

Vindicta

Stake

Stake

  • no longer has a smaller tether range than capture range (6m to 9m, no longer pulls you)
  • duration reduced from 2s to 1.75s
  • slow increased from 30% to 40%
Flight

Flight

  • duration increased from 12s to 13s
  • spirit damage increased from 9 to 10
  • T2 increased from +6s to +7s
  • T3 increased from +11 Spirit Damage to +14
Crow Familiar

Crow Familiar

  • debuff duration reduced from 6s to 4s
  • debuff duration spirit scaling reduced from 0.022 to 0.013
  • bleed per second increased from 2.15% to 2.7%
  • T2 reduced from -16s Cooldown to -12s
Viscous

Viscous

  • Alt Fire base damage reduced from 63 to 48
  • Alt Fire damage growth increased from 0.45 to 1.25
Vyper

Vyper

  • Falloff min range increased from 13m to 15m
Screwjab Dagger

Screwjab Dagger

  • spirit scaling increased from 0.74 to 1.0
  • cooldown reduced from 10s to 9s
  • T3 increased from +1s Slow Duration to +2s
Lethal Venom

Lethal Venom

  • cooldown reduced from 26s to 20s
Petrifying Bola

Petrifying Bola

  • range increased from 6m to 8m
  • cooldown reduced from 110s to 90s