Viscous
Viscous

Most recent change: March 10, 2026

03-06-2026 Update

Update 03-06-2026

Open Patch
Splatter

Splatter

  • bounces once by default
  • cooldown reduced from 30s to 26
  • spirit scaling reduced from 1.77 to 0.8
  • ground effect now increases slide distance by 60% for you and your allies
  • multiple hit damage value reduced from 50% to 50/38/26%
  • T1 radius increased from +1m to +2m
  • T2 cooldown increased from -12s to -14s
  • T3 spirit scaling increased from +0.4 to +1.3
  • T3 still adds 2 bounces
The Cube

The Cube

  • now has a very brief period where allies cannot cancel to prevent accidental cancels
  • healing spirit scaling increased from 0.14 to 0.3
  • T3 increased from -21s Cooldown to -25s
Puddle Punch

Puddle Punch

  • now grants +30% Air Control when affecting yourself or allies
  • Charge Time increased from 1.5s to 1.7s
  • Slow increased from 15% to 20%
  • now acts as if its close range with respect to item procs (like Point Blank)
  • radius reduced from 4.5m to 4m
  • T2 changed from "+27 Damage and -15% Move Slow" to "+1.5m Radius and +30 Damage"
Goo Ball

Goo Ball

  • no longer can carry Urn
  • turn rate improved a bit
  • can now use abilities and items (rather than being locked behind T3)
  • cooldown increased from 115s to 130s
  • duration increased from 9s to 10s
  • Bullet and Spirit resist reduced from 60% to 35%
  • T1 changed from "+5s Duration" to "-30s Cooldown"
  • T2 reduced from +72 Damage to +70
  • T3 changed from "Can now use abilities and items" to "+6s duration and +0.3s Stun Duration"

01-30-2026 Update

Update 01-30-2026

Open Patch

General

  • Spirit per boon increased from 1.1 to 1.3
  • Bullet damage per boon reduced from +0.5 to +0.36
The Cube

The Cube

  • T3 no longer removes ult debuffs
Puddle Punch

Puddle Punch

  • displacement duration reduced from 1s to 0.8s

11-21-2025 Update

Update 11-21-2025

Open Patch
Splatter

Splatter

  • cooldown increased from 21s to 30s
  • T1 changed from "-6s Cooldown" to "+40 Damage and +1m Radius"
  • T2 changed from "+45 Damage and +1m Radius" to "-12s Cooldown"
  • T3 now also increases spirit scaling by 0.4
The Cube

The Cube

  • duration reduced from 4s to 3s
  • regen increased from 30 to 40
  • T2 now also increases duration by +1s

10-02-2025 Update

Update 10-02-2025

Open Patch

General

  • Alt fire base damage reduced from 48 to 42
  • Alt fire damage growth increased from 1.25 to 1.6
Splatter

Splatter

  • damage reduced from 80 to 70
  • T1 increased from -5.75s to -6s

09-04-2025 Update

Update 09-04-2025

Open Patch

General

  • Alt Fire base damage reduced from 63 to 48
  • Alt Fire damage growth increased from 0.45 to 1.25

06-17-2025 Update

Update 06-17-2025

Open Patch
Goo Ball

Goo Ball

  • hitbox size increased a bit (easier to hit him)
  • damage reduced from 140 to 120
Splatter

Splatter

  • second bounce damage has been reduced from 70% damage to 50% damage. Damage is now 100%, 50%, 50% for first, second and third hit.

12-06-2024 Update

Update 12-06-2024

Open Patch

General

  • Fixed visual parry cooldown bug with Puddle Punch
The Cube

The Cube

  • cooldown reduced from 48s to 42s
  • cast range reduced from 30m to 26m
Puddle Punch

Puddle Punch

  • radius increased from 4 to 4.5
  • slow reduced from 20% to 15%
  • T2 slow reduced from 20% to 15%
  • T3 now also causes the Punch to become a heavy melee
Goo Ball

Goo Ball

  • damage Spirit Power scaling reduced from 1.3 to 1.1
  • damage T2 reduced from 120 to 90

11-21-2024 Update

Update 11-21-2024

Open Patch
The Cube

The Cube

  • regen reduced from 40 to 35
  • T2 regen reduced from +35 to +30
  • regen spirit power scaling reduced from 0.2 to 0.18
Puddle Punch

Puddle Punch

  • can now be parried (does not stun Viscous, only blocks the puddle effect for the parrying player)

11-07-2024 Update

Update 11-07-2024

Open Patch

General

  • Fixed some hit detection issues with Goo Ball
The Cube

The Cube

  • health regen now scales with spirit at 0.2
Goo Ball

Goo Ball

  • down dash ability moved from T3 to base ability
  • size now increases with range upgrades (doesn't affect collision with world)

10-24-2024 Update

Update 10-24-2024

Open Patch

General

  • cleaner effect for viscous alt-fire
  • Bullet damage reduced from 12 to 11
  • Bullet damage growth per boon increased from 0.86 to 0.9 (total from 24.04 to 23.6)
The Cube

The Cube

  • T2 moved to T3
  • T2 is now +35 HP regen
Splatter

Splatter

  • T2 reduced from +60 Damage to +50
Goo Ball

Goo Ball

  • Spirit Resist reduced from 70% to 60%

10-10-2024 Update

Update 10-10-2024

Open Patch

General

  • Fixed Superior Stamina dash count not working with Goo Ball
  • Fixed Instant Cast not working for Puddle Punch
Goo Ball

Goo Ball

  • no longer triggers on hit effect while in Ethereal Shift
  • stun duration reduced from 1s to 0.7s
Splatter

Splatter

  • base damage reduced from 100 to 90
  • T2 reduced from +70 to +60
  • Spirit damage scale increased from 1.5 to 1.9

09-26-2024 Update

Update 09-26-2024

Open Patch

General

  • Bullet Damage reduced from 13 to 12
  • Can now use down dash during Goo Ball
  • Fixed Phantom Strike not positioning you correctly when using it with your Goo Ball
The Cube

The Cube

  • cleanse is now part of the T2
Puddle Punch

Puddle Punch

  • enemy warning time increased from 0.35s to 0.45s
Splatter

Splatter

  • post cast delay reduced from 0.5s to 0.2s

09-12-2024 Update

Update 09-12-2024

Open Patch

General

  • Improved various issues with the camera
  • Base bullet damage reduced from 14 to 13
  • Fixed Puddle Punch piercing Unstoppable
Puddle Punch

Puddle Punch

  • now correctly knocks people in The Cube up in the air
  • now telegraphs an effect before it forms
Splatter

Splatter

  • damage reduced from 110 to 100
Goo Ball

Goo Ball

  • turn rate improved a bit
  • stun frequency cooldown improved from 1.5s to 1.25s

09-01-2024 Update

Update 09-01-2024

Open Patch

General

  • Base clip reduced from 24 to 20, Alt Fire now requires 5 bullets
Puddle Punch

Puddle Punch

  • base cast range from 60m to 40m
  • T2 damage from +50 to +35
  • base cooldown increased from 24 to 28
  • now knocks people less high into the air

08-29-2024 Update

Update 08-29-2024

Open Patch

General

  • Primary Fire redesigned to make it more usable and have improved damage and scaling
  • Now has an Alt Fire that has limited range, but deals AOE damage that cannot headshot
  • Fixed a bug where Goo Ball would have the direction and trail particle stuck on
Splatter

Splatter

  • Spirit Scaling increased from 1.4 to 1.5
  • Damage on 2nd and 3rd hit increased from 66% and 33% to 70% and 50%
Puddle Punch

Puddle Punch

  • damage increased from 100% to 110% of Light Melee
  • T2 is now +50 damage and +20% movement slow (was -10s cooldown)
  • T3 is now -12s cooldown (was +80 damage and +20% movement slow)
  • Puddle Punch: delay before punch increased from 0.25s to 0.35s
Goo Ball

Goo Ball

  • Spirit Scaling increased from 1.05 to 1.3
  • acceleration increased
  • base turn radius and turn radius after bouncing has been increased

08-15-2024 Update

Update 08-15-2024

Open Patch

General

  • Fixed Splatter direct hits counting as the second hit
  • Fix Damage prevention after being hit by Viscous' Goo Ball being reduced by Debuff Reducer
  • Stunning or immobilizing Viscous now stops the ball from moving, and prevents him from doing damage and stunning
The Cube

The Cube

  • cast range increased from 25m to 30m
  • T2 cooldown reduced from -25s to -22s
Puddle Punch

Puddle Punch

  • now deals light melee damage and is affected by melee items
  • Charge Delay increased from 0.5s to 1.5s
Goo Ball

Goo Ball

  • duration reduced from 12s to 10s
  • T1 duration reduced from +6s to +5s
  • cooldown increased from 80s to 90s
  • now deals 50% damage to bosses
  • spirit resist reduced from 80% to 70%
  • bullet resist reduced from 70% to 60%
  • can now only stun and damage a target once every 1.5s, up from once every 1.0s
  • acceleration lowered a bit

08-06-2024 Update

Update 08-06-2024

Open Patch

General

  • Added a directional arrow particle effect to Goo Ball for Viscous
  • Added additional particles while using Goo Ball
  • Fixed hit detection on Puddle Punch and Goo Ball
  • Fixed Puddle Punch having 2x the range of the tooltip.
  • Fixed Puddle Punch being able to target behind puddle
  • Fixed Puddle Punch using Guardians as a surface to punch from
Puddle Punch

Puddle Punch

  • Range reduced from 70m to 60m
Splatter

Splatter

  • now deals less damage if it hits the same target multiple times. 66% damage for the second hit, 33% damage for the third hit.
  • Cooldown from 18s to 20s
  • Base Damage from 120 to 110