Viscous
Viscous

Viscous

Most recent change: June 12, 2026

05-22-2026 Update

Update 05-22-2026

Open Patch
Puddle Punch

Puddle Punch

  • T1 now also increases damage by +20
  • T2 no longer increases damage by +30
  • T2 now also grants +40% Lifesteal (1/4th against non-heroes)

04-30-2026 Update

Update 04-30-2026

Open Patch

General

  • Fixed various locations where Splatter didn't bounce properly
Goo Ball

Goo Ball

  • lockout period from being affected again reduced from 1.35 to 1.2 (a previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently)

03-21-2026 Update

Update 03-21-2026

Open Patch
Puddle Punch

Puddle Punch

  • scaling reduced from 0.8 to 0.6
  • now has +20 bonus damage
  • wind up time increased from 0.15s to 0.2s
  • displacement duration reduced from 0.8s to 0.6s
Goo Ball

Goo Ball

  • stun duration reduced from 0.7s to 0.5s
  • lockout period from being affected again increased from 1.25s to 1.35s
  • duration increased from 10s to 11s

03-06-2026 Update

Patch 03-21-2026

Open Patch
Puddle Punch

Puddle Punch

  • scaling reduced from 0.8 to 0.6
  • now has +20 bonus damage
  • wind up time increased from 0.15s to 0.2s
  • displacement duration reduced from 0.8s to 0.6s
Goo Ball

Goo Ball

  • stun duration reduced from 0.7s to 0.5s
  • lockout period from being affected again increased from 1.25s to 1.35s
  • duration increased from 10s to 11s

03-06-2026 Update

Update 03-06-2026

Open Patch
Splatter

Splatter

  • bounces once by default
  • cooldown reduced from 30s to 26
  • spirit scaling reduced from 1.77 to 0.8
  • ground effect now increases slide distance by 60% for you and your allies
  • multiple hit damage value reduced from 50% to 50/38/26%
  • T1 radius increased from +1m to +2m
  • T2 cooldown increased from -12s to -14s
  • T3 spirit scaling increased from +0.4 to +1.3
  • T3 still adds 2 bounces
The Cube

The Cube

  • now has a very brief period where allies cannot cancel to prevent accidental cancels
  • healing spirit scaling increased from 0.14 to 0.3
  • T3 increased from -21s Cooldown to -25s
Puddle Punch

Puddle Punch

  • now grants +30% Air Control when affecting yourself or allies
  • Charge Time increased from 1.5s to 1.7s
  • Slow increased from 15% to 20%
  • now acts as if its close range with respect to item procs (like Point Blank)
  • radius reduced from 4.5m to 4m
  • T2 changed from "+27 Damage and -15% Move Slow" to "+1.5m Radius and +30 Damage"
Goo Ball

Goo Ball

  • no longer can carry Urn
  • turn rate improved a bit
  • can now use abilities and items (rather than being locked behind T3)
  • cooldown increased from 115s to 130s
  • duration increased from 9s to 10s
  • Bullet and Spirit resist reduced from 60% to 35%
  • T1 changed from "+5s Duration" to "-30s Cooldown"
  • T2 reduced from +72 Damage to +70
  • T3 changed from "Can now use abilities and items" to "+6s duration and +0.3s Stun Duration"

01-30-2026 Update

Update 01-30-2026

Open Patch

General

  • Spirit per boon increased from 1.1 to 1.3
  • Bullet damage per boon reduced from +0.5 to +0.36
The Cube

The Cube

  • T3 no longer removes ult debuffs
Puddle Punch

Puddle Punch

  • displacement duration reduced from 1s to 0.8s

11-21-2025 Update

Update 11-21-2025

Open Patch
Splatter

Splatter

  • cooldown increased from 21s to 30s
  • T1 changed from "-6s Cooldown" to "+40 Damage and +1m Radius"
  • T2 changed from "+45 Damage and +1m Radius" to "-12s Cooldown"
  • T3 now also increases spirit scaling by 0.4
The Cube

The Cube

  • duration reduced from 4s to 3s
  • regen increased from 30 to 40
  • T2 now also increases duration by +1s

10-02-2025 Update

Update 10-02-2025

Open Patch

General

  • Alt fire base damage reduced from 48 to 42
  • Alt fire damage growth increased from 1.25 to 1.6
Splatter

Splatter

  • damage reduced from 80 to 70
  • T1 increased from -5.75s to -6s

09-04-2025 Update

Update 09-04-2025

Open Patch

General

  • Alt Fire base damage reduced from 63 to 48
  • Alt Fire damage growth increased from 0.45 to 1.25

06-17-2025 Update

Update 06-17-2025

Open Patch
Goo Ball

Goo Ball

  • hitbox size increased a bit (easier to hit him)
  • damage reduced from 140 to 120
Splatter

Splatter

  • second bounce damage has been reduced from 70% damage to 50% damage. Damage is now 100%, 50%, 50% for first, second and third hit.

05-08-2025 Update

Update 05-08-2025

Open Patch

General

  • Gun: Improved firing effects.
  • Gun: Fixed alt-fire weapon thinking it could zoom. It would try if you held right-click and jumped.
Puddle Punch

Puddle Punch

  • Fix a bug where Puddle Punch would sometimes not deal damage when the target was very close to a wall.
Goo Ball

Goo Ball

  • Cooldown increased from 95s to 105s.
  • Fixed it knocking back heroes with Unstoppable state.

02-25-2025 Update

Update 02-25-2025

Open Patch

General

  • Fixed a bug that allowed you to kill your teammates coming out of The Cube.
  • New weapon firing effects and updated projectile.

12-06-2024 Update

Update 12-06-2024

Open Patch

General

  • Fixed visual parry cooldown bug with Puddle Punch
The Cube

The Cube

  • cooldown reduced from 48s to 42s
  • cast range reduced from 30m to 26m
Puddle Punch

Puddle Punch

  • radius increased from 4 to 4.5
  • slow reduced from 20% to 15%
  • T2 slow reduced from 20% to 15%
  • T3 now also causes the Punch to become a heavy melee
Goo Ball

Goo Ball

  • damage Spirit Power scaling reduced from 1.3 to 1.1
  • damage T2 reduced from 120 to 90

11-21-2024 Update

Update 11-21-2024

Open Patch
The Cube

The Cube

  • regen reduced from 40 to 35
  • T2 regen reduced from +35 to +30
  • regen spirit power scaling reduced from 0.2 to 0.18
Puddle Punch

Puddle Punch

  • can now be parried (does not stun Viscous, only blocks the puddle effect for the parrying player)

11-07-2024 Update

Update 11-07-2024

Open Patch

General

  • Fixed some hit detection issues with Goo Ball
The Cube

The Cube

  • health regen now scales with spirit at 0.2
Goo Ball

Goo Ball

  • down dash ability moved from T3 to base ability
  • size now increases with range upgrades (doesn't affect collision with world)

10-24-2024 Update

Update 10-24-2024

Open Patch

General

  • cleaner effect for viscous alt-fire
  • Bullet damage reduced from 12 to 11
  • Bullet damage growth per boon increased from 0.86 to 0.9 (total from 24.04 to 23.6)
The Cube

The Cube

  • T2 moved to T3
  • T2 is now +35 HP regen
Splatter

Splatter

  • T2 reduced from +60 Damage to +50
Goo Ball

Goo Ball

  • Spirit Resist reduced from 70% to 60%

10-10-2024 Update

Update 10-10-2024

Open Patch

General

  • Fixed Superior Stamina dash count not working with Goo Ball
  • Fixed Instant Cast not working for Puddle Punch
Goo Ball

Goo Ball

  • no longer triggers on hit effect while in Ethereal Shift
  • stun duration reduced from 1s to 0.7s
Splatter

Splatter

  • base damage reduced from 100 to 90
  • T2 reduced from +70 to +60
  • Spirit damage scale increased from 1.5 to 1.9

09-26-2024 Update

Update 09-26-2024

Open Patch

General

  • Bullet Damage reduced from 13 to 12
  • Can now use down dash during Goo Ball
  • Fixed Phantom Strike not positioning you correctly when using it with your Goo Ball
The Cube

The Cube

  • cleanse is now part of the T2
Puddle Punch

Puddle Punch

  • enemy warning time increased from 0.35s to 0.45s
Splatter

Splatter

  • post cast delay reduced from 0.5s to 0.2s

09-12-2024 Update

Update 09-12-2024

Open Patch

General

  • Improved various issues with the camera
  • Base bullet damage reduced from 14 to 13
  • Fixed Puddle Punch piercing Unstoppable
Puddle Punch

Puddle Punch

  • now correctly knocks people in The Cube up in the air
  • now telegraphs an effect before it forms
Splatter

Splatter

  • damage reduced from 110 to 100
Goo Ball

Goo Ball

  • turn rate improved a bit
  • stun frequency cooldown improved from 1.5s to 1.25s

09-01-2024 Update

Update 09-01-2024

Open Patch

General

  • Base clip reduced from 24 to 20, Alt Fire now requires 5 bullets
Puddle Punch

Puddle Punch

  • base cast range from 60m to 40m
  • T2 damage from +50 to +35
  • base cooldown increased from 24 to 28
  • now knocks people less high into the air

08-29-2024 Update

Update 08-29-2024

Open Patch

General

  • Primary Fire redesigned to make it more usable and have improved damage and scaling
  • Now has an Alt Fire that has limited range, but deals AOE damage that cannot headshot
  • Fixed a bug where Goo Ball would have the direction and trail particle stuck on
Splatter

Splatter

  • Spirit Scaling increased from 1.4 to 1.5
  • Damage on 2nd and 3rd hit increased from 66% and 33% to 70% and 50%
Puddle Punch

Puddle Punch

  • damage increased from 100% to 110% of Light Melee
  • T2 is now +50 damage and +20% movement slow (was -10s cooldown)
  • T3 is now -12s cooldown (was +80 damage and +20% movement slow)
  • Puddle Punch: delay before punch increased from 0.25s to 0.35s
Goo Ball

Goo Ball

  • Spirit Scaling increased from 1.05 to 1.3
  • acceleration increased
  • base turn radius and turn radius after bouncing has been increased

08-15-2024 Update

Update 08-15-2024

Open Patch

General

  • Fixed Splatter direct hits counting as the second hit
  • Fix Damage prevention after being hit by Viscous' Goo Ball being reduced by Debuff Reducer
  • Stunning or immobilizing Viscous now stops the ball from moving, and prevents him from doing damage and stunning
The Cube

The Cube

  • cast range increased from 25m to 30m
  • T2 cooldown reduced from -25s to -22s
Puddle Punch

Puddle Punch

  • now deals light melee damage and is affected by melee items
  • Charge Delay increased from 0.5s to 1.5s
Goo Ball

Goo Ball

  • duration reduced from 12s to 10s
  • T1 duration reduced from +6s to +5s
  • cooldown increased from 80s to 90s
  • now deals 50% damage to bosses
  • spirit resist reduced from 80% to 70%
  • bullet resist reduced from 70% to 60%
  • can now only stun and damage a target once every 1.5s, up from once every 1.0s
  • acceleration lowered a bit

08-06-2024 Update

Update 08-06-2024

Open Patch

General

  • Added a directional arrow particle effect to Goo Ball for Viscous
  • Added additional particles while using Goo Ball
  • Fixed hit detection on Puddle Punch and Goo Ball
  • Fixed Puddle Punch having 2x the range of the tooltip.
  • Fixed Puddle Punch being able to target behind puddle
  • Fixed Puddle Punch using Guardians as a surface to punch from
Puddle Punch

Puddle Punch

  • Range reduced from 70m to 60m
Splatter

Splatter

  • now deals less damage if it hits the same target multiple times. 66% damage for the second hit, 33% damage for the third hit.
  • Cooldown from 18s to 20s
  • Base Damage from 120 to 110