03-06-2026 Update
Update 03-06-2026
General
- You can now cast Parry directly while channeling Power Slash to fire the Power Slash and parry
- Flying Strike renamed to Flying Slash
- Fixed Flying Slash T3 ally cast stopping too soon before reaching the player
- Shadow Transformation cooldown increased from 110s to 130s
- Shadow Transformation Bullet and Spirit Resist reduced from 40% to 30%
- Shadow Transformation T1 changed from "+14% Fire Rate" to "+5 Weapon Damage"
- Shadow Transformation T2 now also reduces cooldown by 25s
- Shadow Transformation T3 increased from +20% Bullet and Spirit Resist to +30%

Power Slash
- being held down no longer automatically fires it
- base ability now has +60% Bullet Resist while channeling
- cooldown increased from 10.5s to 12s
- Slash Length reduced from 25m to 22m
- T1 changed from "+60% Bullet Resist while channeling" to "40% Slow for 3s"
- T2 changed from "-2s Cooldown and 40% slow for 3s" to "-4s Cooldown"
- T3 now also grants +8m Range

Flying Slash
- is now light melee damage rather than spirit
- slow increased from -30% to -50%
- cooldown increased from 21s to 36s
- range increased from 20m to 25m
- T1 changed from "25% Slow" to "-18s Cooldown"
- T2 changed from "+20m Cast Range" to "+20m Cast Range and gain +40 Spirit for 6s"
- T3 changed from "Can Grapple to ally heroes and +6 Weapon Damage for 10s" to "Can Grapple to ally heroes. Becomes Charged and grants +2 charges (3s between charges)."

Crimson Slash
- cooldown increased from 15s to 16s
- Fire Rate reduction increased from -18% to -30%
- T1 changed from "-26% Fire Rate" to "On Hit: +30% Melee Damage for 4s"
- T3 increased from -9s Cooldown to -10s
- T3 now also increases spirit scaling (+0.6)
