05-19-2025 Update

Open Original

Update 05-20-2025

Initial Update

Open Source

General

Core Gameplay

  • Troopers now gain 50% resistance when they are in near the base (this has been 30% the past few days)
  • Distance allowed to shoot Shrines increased by 7m
  • Hero Kill Bounty increased from 175->1600 to 250->1800 (maxes out at 45 min)
  • 2 hero soul split ratio increased from 60% to 65%
  • Walker HP increased by 10%
  • Walkers resistance vs troopers reaches -40% at 20 minutes instead of 16 minutes
  • Objectives Spirit Resistance reduced from 50% to 40%
  • The soul orb securer's advantage over denier has been reduced.
  • Add a flash to the start of the soul orb claimability window
  • [ Map ]
  • Moved outer lane Base Guardians down to the lower landing.
  • Added interior connection from lower landing to the ropes.
  • Flattened the shape of the outer lane base bridges.

Heroes

Abrams

Abrams

  • Move Speed reduced from 6.8 to 6.5
Kelvin

Kelvin

  • Stamina Cooldown increased from 5s to 6s
Shiv

Shiv

  • Move Speed reduced from 7 to 6.8
  • Health per boon reduced from 81 to 77
  • Base gun damage reduced from 4.95 to 4.6
Vyper

Vyper

  • Health per boon reduced from 64 to 53
  • Now has -20% Crit Bonus Scale (like Kelvin)
  • Bullet damage growth reduced from 0.33 to 0.28
Warden

Warden

Last Stand

Last Stand

  • T2 reduced from +70 DPS to +60
  • spirit power scaling increased from 1.3 to 1.4
Wraith

Wraith

  • Health per boon reduced from 65 to 57
Full Auto

Full Auto

  • T2 spirit damage per bullet reduced from 5 to 4

Restorative Shot

  • Weapon Damage increased from 6% to 8%
  • Cooldown reduced from 7s to 6s

Active Reload

  • No longer goes on cooldown when it doesn't trigger
  • Now grants +1 Move Speed during the active

Backstabber

  • Now only triggers when hitting an enemy within 25m

Berserker

  • Bullet Resistance reduced from 18% to 16%

Burst Fire

  • Now grants +10% Fire Rate
  • Active Fire Rate reduced from +45% to +35%
  • Cooldown reduced from 8s to 7s
  • Duration reduced from 4s to 3.5s

Cultist Sacrifice

  • Buff no longer expires on death
  • Buff duration reduced from 180s to 170s
  • Bonus health reduced from 300 to 275

Headhunter

  • Cooldown increased from 6s to 8s
  • Weapon Damage reduced from +8% to +5%

Hollow Point

  • Bullet Resistance Reduction increased from -10% to -12%

Hunter's Aura

  • Bullet Resistance Reduction increased from -7% to -8%

Point Blank

  • Melee Resistance increased from +25% to +30%

Sharpshooter

  • Weapon Fall-off Range increased from +18% to +20%

Capacitor

  • Active damage reduced from 200 to 100
  • Damage reduced from 45 to 40

Crushing Fists

  • Bonus Heavy Damage reduced from 30% to 25%
  • Melee damage reduced from 25% to 20%

Frenzy

  • Bullet Resistance bonuses changed to Spirit Resistance

Spiritual Overflow

  • Fire Rate reduced from +40% to +30%
  • Active now also grants +20% Ability Duration
  • [ Vitality Items ]

Enduring Speed

  • Now upgrades from Sprint Boots
  • Move Speed increased from +1.75 to +2 (does not grant sprint, +2 Sprint upgrades to +2 Move Speed)
  • Slow Resistance reduced from 50% to 30%
  • No longer grants +75 Bonus Health
  • Now grants +2 Out of Combat Regen

Healing Nova

  • Heal reduced from 300 to 260
  • Spirit power scaling increased from 0.93 to 1.3

Restorative Locket

  • Charge up range reduced from 35m to 30m
  • Heal spirit scaling reduced from 0.23 to 0.17

Fury Trance

  • Bonus health increased from +50 to +100
  • Active Bullet Resistance changed to Spirit Resistance

Majestic Leap

  • Cooldown reduced from 32s to 28s
  • Barrier increased from 300 to 350

Metal Skin

  • Dash Distance penalty reduced from 25% to 20%

Cheat Death

  • Duration increased from 4s to 4.5s
  • Cooldown reduced from 130s to 120s

Infuser

  • Spirit Power reduced from +35 to +30

Plated Armor

  • On-Hit Prevention Percent reduced from 60% to 50%

Siphon Bullets

  • No longer grants +10% Bullet Resistance
  • Now grants +12% Spirit Resistance
  • Cooldown reduced from 0.8s to 0.7s

Spellbreaker

  • Cooldown reduced from 14s to 10s
  • [ Spirit Items ]

Mystic Regeneration

  • No longer scales with Spirit Power
  • Now upgrades to a new T3 Spirit Item, Radiant Regeneration

Arcane Surge

  • Ability Range reduced from +20% to +15%
  • Ability Duration reduced from +20% to +15%

Decay

  • Damage reduced from 2.75% to 2.5%
  • Cooldown increased from 24s to 30s

Silence Wave

  • Cooldown increased from 28s to 30s
  • Silence duration reduced from 4s to 3.75s

Tankbuster

  • Damage reduced from 7% to 6%
  • Chargeup time increased from 8s to 12s

Radiant Regeneration

  • New T3 Spirit Item, upgrades from Mystic Regeneration. Dealing damage to enemy heroes grants you +5 HP regen (with 0.04 spirit scaling) for 5s. On ability cast, heals you for +100 and provides +2 Move Speed for 3s. Cooldown 6s.

Boundless Spirit

  • No longer heals and grants movement speed on ability cast.
  • Now grants +10% Spirit Power
  • Spirit Power reduced from 40 to 35

Escalating Exposure

  • Spirit Amp per Stack increased from 4% to 4.5%
  • Max Stacks reduced from 14 to 12

Scourge

  • Damage reduced from 3.5% to 3.25%