Paradox
Paradox

Most recent change: March 10, 2026

03-06-2026 Update

Patch 03-07-2026

Open Patch
Pulse Grenade

Pulse Grenade

  • spirit scaling reduced from 0.4 to 0.3
Time Wall

Time Wall

  • slow duration increased from 1.25s to 2s
  • T1 now also increases duration by +2.5s
  • T2 no longer increases duration by +2.5s
  • T2 now also silences enemies for 2.3s
Paradoxical Swap

Paradoxical Swap

  • damage changed from 10% Current Health to 125 with 1.1 spirit scaling
  • T3 changed from 10% Current Health to 10% Max Health
  • can now be alt casted to swap only a single target with the T3

03-06-2026 Update

Update 03-06-2026

Open Patch
Pulse Grenade

Pulse Grenade

  • radius reduced from 6m to 5.5m
  • radius increases by +1m per Pulse
  • Amp Per Stack reduced from 6% to 4%
  • cooldown increased from 28s to 32s
  • spirit scaling reduced from 0.6 to 0.4
  • changed from -30% Move Speed for 2s to -20% Time Slow for 0.2s
  • T1 changed from +0.8s Duration to -12s Cooldown
  • T2 changed from "-8s Cooldown" to "+20 Pulse Damage and +0.5 Spirit Scaling"
  • T3 changed from "+36 Pulse Damage and +0.8m Radius per Pulse" to "+4% Damage Amp Per Stack and +1.6s Duration"
Time Wall

Time Wall

  • duration reduced from 6s to 5.5
  • no longer damages enemies going through it
  • now increases allied bullet speeds going through it by 100%
  • now increases adds +30% Weapon Damage to allied bullet damage (affects Carbine)
  • T1 increased from +2m Width to +3m
  • T2 changed from "+9% Max Health Damage" to "+2.5s Duration and +30% Weapon Damage"
  • T3 changed from silencing enemies to Allowing Charges and Granting +1 Charge (4s Charge Time)
Kinetic Carbine

Kinetic Carbine

  • cooldown increased from 27s to 30s
  • speed spirit scaling increased from 0.09 to 0.13
  • base damage scale increased from 100% to 125%
  • T2 changed from "-8s Cooldown and +2s Charge Hold" to "-12s Cooldown"
  • T3 now also increases charge hold by 2s
Paradoxical Swap

Paradoxical Swap

  • cooldown increased from 75s to 95s
  • no longer has 80% Spirit Lifesteal
  • damage changed from 115 (0.6 spirit scaling) to 10% Current Health
  • T1 changed from "-15s Cooldown" to "+200 Barrier (1.5 Spirit Scaling)"
  • T2 changed from "+81 Damage" to "+13m Cast Range and -35s Cooldown"
  • T3 changed from "+15m Cast Range" to "Swaps additional enemies in 7m radius and +10% Current Health Damage"

11-21-2025 Update

Update 11-21-2025

Open Patch

General

  • Base regen reduced from 2.0 to 1.0
  • Bullet damage growth reduced from 0.27 to 0.22
  • Base health reduced from 700 to 650
  • Health per boon reduced from 47 to 45
  • Fixed a bug where you could airdash further then expected with Kinetic Carbine
Pulse Grenade

Pulse Grenade

  • damage reduced from 40 to 35
  • spirit scaling increased from 0.43 to 0.55

11-21-2024 Update

Update 11-21-2024

Open Patch

General

  • Fixed Kinetic Carbine not proccing Headshot effects (Headshot booster, Headhunter, Crippling Headshot)
Paradoxical Swap

Paradoxical Swap

  • time min/max increased by 0.2/0.3s (to help with camera)
Time Wall

Time Wall

  • now deals 50 damage for going through it

11-07-2024 Update

Update 11-07-2024

Open Patch

General

  • Bullet velocity increased from 411 to 525
Time Wall

Time Wall

  • no longer has charges
  • no longer deals 10% Max Health Damage
  • cooldown reduced from 37s to 25s
  • T2 is now Deals 10% Max Health Damage
Kinetic Carbine

Kinetic Carbine

  • Max Damage Amp increased from 85% to 100%
Paradoxical Swap

Paradoxical Swap

  • time to complete the swap reduced from 0.5-1.5 to 0.3-0.6 (variable based on distance)

10-24-2024 Update

Update 10-24-2024

Open Patch
Pulse Grenade

Pulse Grenade

  • pulses are now expressed as a duration rather than a fixed pulse count (works with Duration Extender)
  • T1 changed from +1 Pulse to +0.8s Duration
  • T2 improved from -7.5s to -8s
Kinetic Carbine

Kinetic Carbine

  • T2 improved from -9.5s Cooldown to -10s
  • shots cannot miss due to evasion
  • can now pierce breakables
  • now does 15% more damage on a headshot
  • sound level reduced a little bit

10-10-2024 Update

Update 10-10-2024

Open Patch

General

  • Bullet growth per boon increased from 0.33 to 0.45
  • Fixed Time Wall not being spawned when looking down while casting
Time Wall

Time Wall

  • bullet duration reduced from 1s to 0.7s
Paradoxical Swap

Paradoxical Swap

  • cooldown increased from 48s to 65s
  • range reduced from 30m to 25m
  • T1 now reduces cooldown by 15s
  • T3 now increases range by 20m
Pulse Grenade

Pulse Grenade

  • radius reduced from 7m to 6m
  • Damage Amp per Stack increased from 5% to 6%
  • T3 no longer increases Damage Amp by 2%
  • T3 now also increases the radius by 1m per pulse

08-29-2024 Update

Update 08-29-2024

Open Patch

General

  • Fixed Paradoxical Swap still going through even if Paradox dies during it

08-15-2024 Update

Update 08-15-2024

Open Patch

General

  • Base ammo reduced from 45 to 40
Kinetic Carbine

Kinetic Carbine

  • projectile size reduced by 10%
  • cooldown increased from 24s to 28s
  • speed duration reduced from 4s to 3.5s
  • no longer affects channels, cast times or things like Lash's Death Slam
  • T1 reduced from +0.75s Max Stop duration to +0.5s
  • T2 cd reduction increased from -8s to -10s
Time Wall

Time Wall

  • T3 silence duration reduced from 3.5s to 3s
Paradoxical Swap

Paradoxical Swap

  • projectile size reduced by 10%

08-01-2024 Update

Update 08-01-2024

Open Patch

General

  • Bullet (and Kinetic Carbine) projectile speed reduced by 10%
  • Ammo count reduced from 54 to 45
Kinetic Carbine

Kinetic Carbine

  • Time Slowed targets that were moving before the time slow will now resume their momentum when time slow wears off

07-11-2024 Update

Update 07-11-2024

Open Patch

General

  • Fixed Time Wall projectiles and bullets being stuck in the wall for its full duration instead of for the shorter time stop duration
  • Fixed Pulse Grenade not going where you had targeted if you moved quickly during the cast
Kinetic Carbine

Kinetic Carbine

  • collision radius reduced by 10%

06-27-2024 Update

Update 06-27-2024

Open Patch

General

  • Base movement speed reduced from 7 to 6.5
Kinetic Carbine

Kinetic Carbine

  • impact radius reduced by 15%
  • Max Stop Duration reduced from 0.75 to 0.5
  • buff duration reduced from 6 to 4
  • T1 increased from +0.5s Max Stop Duration to +0.75
  • T2 now also increases buff by +2s
Paradoxical Swap

Paradoxical Swap

  • range reduced from 35m to 30m

05-30-2024 Update

Update 05-30-2024

Open Patch

General

  • Bullet base damage reduced from 8 to 7.2 (indirectly affects Kinetic Carbine)
  • Bullet growth reduced from 0.48 to 0.42 (indirectly affects Kinetic Carbine)
  • Fixed Paradoxical Swap being able to grab multiple heroes if they were really close to each other
Kinetic Carbine

Kinetic Carbine

  • damage reduced from +100% to +85%
Paradoxical Swap

Paradoxical Swap

  • range reduced from 40m to 35m

05-10-2024 Update

Update 05-10-2024

Open Patch
Time Wall

Time Wall

  • bullet freeze duration no longer increases with Spirit or Duration Extender
  • bullet freeze base duration reduced from 1.5 to 1.25
  • no longer deals damage to Mid Boss
Kinetic Carbine

Kinetic Carbine

  • Kinetic Carbine: Max Damage Amp reduced from 150% to 125%
  • T3 no longer provides +50% Min Damage Amp
  • T3 reduced from +125% Max Damage to +75%