03-06-2026 Update
Update 03-06-2026
General
- Melee can now buildup afterburn (20% for light melee, 35% for heavy)

Napalm
- damage reduced from 46 to 40
- damage spirit scaling increased from 0.3 to 0.6
- amplified damage taken reduced from 20% to 16%
- T2 lifesteal increased from 10% to 15%

Flame Dash
- DPS spirit scaling increased from 0.8 to 1.0
- T1 changed from "-25% Fire Rate" to "-12s Cooldown"
- T2 DPS reduced from +27 to +20
- T2 DPS now also increases trail duration by 1s
- T3 no longer reduces cooldown by 15s
- T3 now also grants +1 Charge
- T3 time between charges reduced from 20s to 14s

Afterburn
- T1 changed from "-20% Spirit Damage" to "+14 DPS"
- T2 changed from +1s Burn Duration to -35% Spirit Damage
- T3 changed from "+23 DPS" to "+3s Max Burn Duration" (Base duration is the same, but can buildup after igniting to grow to max burn duration, abilities only refresh up to the base)

Concussive Combustion
- cast now causes camera to move back a bit
- delay increased from 3s to 3.25s
- radius reduced from 13m to 12m
- cooldown increased from 140s to 165s
- damage reduced from 150 to 125
- T1 changed from "-35s Cooldown" to "+100 Damage"
- T2 changed from "+0.5s Stun and +3m Radius" to "-65s Cooldown and +65% Explosion Heal"
- T3 changed from "+94 Damage and Heal for 70% damage" to "+0.75s Stun and +10m Radius"
