Billy
Billy

Most recent change: March 6, 2026

03-06-2026 Update

Update 03-06-2026

Open Patch
Bashdown

Bashdown

  • radius reduced from 4.5m to 4m
  • T2 changed from "+1.3m Radius" to "+1 Charge and +2m Radius"
  • T3 now also reduces charge time by 2s
Rising Ram

Rising Ram

  • damage reduced from 55 to 40
  • damage spirit scaling increased from 1.7 to 1.9
  • cooldown reduced by 50% on impact
  • charge duration reduced from 0.51s to 0.3s
  • T1 changed from "On Impact: -50% Cooldown" to "On Impact: +25% Weapon Damage for 5s"
  • T2 changed from "On Impact: +35% Weapon Damage for 5s" to "+0.3s Charge Duration"
  • T3 increased from 6.5% Max Health to 8%
Blasted

Blasted

  • spirit scaling reduced from 0.8 to 0.6
  • active duration no longer slows down the decay when doing bullet damage (melee still extends it though)
  • passive no longer reduces enemy fire rate by -14%
  • tooltip simplified
  • T3 now also increases spirit scaling by +0.6
Chain Gang

Chain Gang

  • radius reduced from 13m to 12m
  • no longer grants +15% Spirit and Bullet Resist
  • cooldown increased from 125s to 150s
  • T1 changed from "-25s Cooldown" to "+40% Spirit and Bullet Resist"
  • T2 changed from "+15% Spirit and Bullet Resist" to "-50s Cooldown"
  • T3 changed from 2s Unstoppable to +1.3s Unstoppable for each hero pulled in
  • T3 no longer grants +90 damage
  • T3 now also increases the radius by +5m

01-30-2026 Update

Update 01-30-2026

Open Patch

General

  • Bullet damage growth reduced from 0.18 to 0.165
Blasted

Blasted

  • Amp increased from 9% to 10%
  • Melee Bonus Health reduced from 80 to 70
  • Melee Bonus Health spirit scaling increased from 0.7 to 0.8
Chain Gang

Chain Gang

  • damage reduced from 150 to 120
  • now always goes on full cooldown after interruption

12-16-2025 Update

Update 12-16-2025

Open Patch

General

  • Health regen reduced from 3 to 2.5
Blasted

Blasted

  • non-player effectiveness reduced from 35% to 25%
  • light melee effectiveness reduced from 50% to 40%
Chain Gang

Chain Gang

  • will now break slightly faster when target is out of LOS

11-21-2025 Update

Patch 12-04-2025

Open Patch
Blasted

Blasted

  • no longer works against Sinner's Sacrifice
  • Max Health melee spirit scaling reduced from 0.78 to 0.7
Chain Gang

Chain Gang

  • will now break slightly faster when target is out of LOS
  • can no longer be broken by mantling

10-02-2025 Update

Update 10-02-2025

Open Patch

General

  • Add footsteps to Billy's out of combat run animations
  • Base move speed reduced from 7.3 to 7.1
Blasted

Blasted

  • T1 movespeed increased from +1.75 to +2.25m

08-18-2025 Update

Patch 08-29-2025

Open Patch
Bashdown

Bashdown

  • melee scaling increased from 1x to 1.1x
  • spirit damage reduced from 40 to 35 and scaling reduced from 1.2x to 1.1x
  • impact center is now slightly closer to Billy
Chain Gang

Chain Gang

  • will snap slightly faster when target is out of LOS
  • pull consistency improved in complex terrain

08-18-2025 Update

Patch 08-23-2025

Open Patch

General

  • Health regen increased from 2.5 to 3.0
  • Health per boon reduced from 44 to 43
Blasted

Blasted

  • bullet amp increased from 8% to 9%
  • increased base health boost from 75 to 80 and reduced T3 health boost from +65 to +50
  • reduced health boost spirit scaling from 0.9x to 0.8x
  • base duration reduced from 8.5s to 8.0s and duration on heavy melee reduced from 5.0s to 4.5s
  • cooldown reduced from 30s to 27s
  • no longer gives bonus health from objectives
Chain Gang

Chain Gang

  • time to break LOS increased by 0.1s