Bullet Dance

Spell Timeline

Bullet Dance

Most recent change: April 11, 2026

04-10-2026 Update

Update 04-11-2026

Open Patch
Haze

Haze

  • targeting is no longer a full radius around the hero, but instead is a cone in the direction you are aiming
  • cooldown reduced from 165s to 145s
  • no longer grants 60% Evasion
  • duration increased from 3s to 3.5s
  • duration spirit scaling reduced from 0.08 to 0.03
  • fire rate increased from 20% to 25%
  • T3 changed from "+1 Additional Target and +3m Movespeed" to "+60% Evasion and +4m Movespeed"

03-06-2026 Update

Update 03-06-2026

Open Patch
Haze

Haze

  • Fire Rate bonus reduced from 30% to 20%
  • base ability now has 60% Evasion
  • duration spirit scaling increased from 0.06 to 0.08
  • Bonus Bullet Damage reduced from 10 to 7
  • T1 increased from +4 Bullet Damage to +7
  • T2 now also increases Fire Rate by +10%
  • T3 no longer adds 60% Bullet Evasion
  • T3 now also fires at an additional target

12-06-2024 Update

Update 12-06-2024

Open Patch
Haze

Haze

  • cooldown increased from 138s to 150s
  • T1 reduced from +7 to +6 Spirit Damage
  • T2 increased from -38s to -40s
  • fixed an issue causing the game to freeze for the duration of the ult channel

11-21-2024 Update

Update 11-21-2024

Open Patch
Haze

Haze

  • Bonus Damage changed from +5 Bullet Damage to +6 Spirit Damage (with 0.1 Spirit Scaling)
  • T1 changed to +7 Spirit Damage

10-10-2024 Update

Update 10-10-2024

Open Patch
Haze

Haze

  • no longer grants +15% Fire Rate
  • base ability now grants 2 Targets Hit Per Shot
  • base ability no longer grants +25% Evasion
  • T3 now grants +40% Evasion and +2 Bullet Dance Speed

09-26-2024 Update

Update 09-26-2024

Open Patch
Haze

Haze

  • now more accurately shows who it is shooting
  • bullets are now affected by Time Wall
  • evasion reduced from 50% to 25%
  • fire rate reduced from 25% to 15%

06-06-2024 Update

Update 06-06-2024

Open Patch
Haze

Haze

  • cooldown reduced from 160s to 130s
  • T2 changed to -40s Cooldown
  • T3 changed to +1 Targets Hit Per Shot