Death Slam

Spell Timeline

Death Slam

Most recent change: March 10, 2026

03-06-2026 Update

Patch 03-10-2026

Open Patch
Lash

Lash

  • throw range increased from 12m to 14m
  • throw range now scales with spirit power (+0.14)
  • T3 cast range reduced from +10m to +6m
  • T3 stun increased from 1s to 1.2s

03-06-2026 Update

Update 03-06-2026

Open Patch
Lash

Lash

  • throw distance no longer scales with Spirit Power (was 0.3)
  • cooldown increased from 145s to 150s
  • T1 throw distance increased from +8m to +12m
  • T2 cooldown increased from -25s to -40s
  • T3 now also increases cast range by +10m

12-06-2024 Update

Update 12-06-2024

Open Patch
Lash

Lash

  • cooldown increased from 137s to 140s
  • channel time increased from 2s to 2.3s
  • Impact radius increased from 5m to 6m
  • cone angle increased from 75 to 85
  • cast range increased from 18m to 20m
  • T2 changed from +100 damage to -30s Cooldown
  • T3 changed from -56s Cooldown to Impact Area Stuns for 1s
  • fixed a rendering issue that could lead to crashes, especially in tight spaces like Mid Boss arena

07-18-2024 Update

Update 07-18-2024

Open Patch
Lash

Lash

  • grab time reduced from 0.8s to 0.6s
  • cast range increased from 14m to 18m
  • throw distance reduced from 20m to 12m
  • T1 changed from +4m Cast Range to +8m Throw Distance

07-11-2024 Update

Update 07-11-2024

Open Patch
Lash

Lash

  • range is now defined as the horizontal distance to the units rather than the distance from his position in the air (so being high up doesn't work against you)
  • range reduced from 19m to 14m
  • T1 reduced from +5m to +4m
  • cone increased from 60 degrees to 75
  • grab time reduced from 0.9 to 0.8