Apollo
Apollo

Apollo

Most recent change: June 12, 2026

05-22-2026 Update

Update 06-12-2026

Open Patch
Disengaging Sigil

Disengaging Sigil

  • velocity increased by 50%
  • velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1
  • now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied
  • T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s"
  • T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit"
  • T3 changed from "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s"
Flawless Advance

Flawless Advance

  • now allows Apollo to parry during it

05-22-2026 Update

Update 05-22-2026

Open Patch

General

  • Improved the hero's hitboxes (easier to hit)
  • Base regen reduced from 2 to 1
Riposte

Riposte

  • no longer automatically dashes. It now grants you a sub ability immediately to target the hero you want to jump to for a brief duration (can target the enemy before the parry to buffer it). Cast range is 25m.
  • no longer triggers on damage auras (things like Flame Dash)
  • no longer triggers off of objective damage
Flawless Advance

Flawless Advance

  • hitbox reduced by 10%

03-21-2026 Update

Update 03-21-2026

Open Patch

General

  • Bullet damage increased from 17 to 18.5
Riposte

Riposte

  • T2 melee resist reduction increased from -22% to -30%
  • T3 increased from +1.2s Stun to +1.6s

03-06-2026 Update

Patch 03-21-2026

Open Patch

General

  • Bullet damage increased from 17 to 18.5
Riposte

Riposte

  • T2 melee resist reduction increased from -22% to -30%
  • T3 increased from +1.2s Stun to +1.6s

03-06-2026 Update

Update 03-06-2026

Open Patch

General

  • Fixed Riposte not leaving the ground when started on the ground
Riposte

Riposte

  • no longer triggers from trooper or neutral damage
Flawless Advance

Flawless Advance

  • T2 no longer increases Apollo's lunge speed
  • now gets interrupted by stun and sleep
Itani Lo Sahn

Itani Lo Sahn

  • base damage reduced from 225 to 190 and spirit scaling increased from 1.6 to 2.3
  • Itani Lo Sahn's hit width no longer scales with radius increases

01-30-2026 Update

Patch 02-17-2026

Open Patch

General

  • Fixed Slowing Hex not preventing Disengaging Sigil
  • Fixed Itani Lo Sahn hitting targets behind him
Riposte

Riposte

  • On Pummel Hit changed from -15% Bullet Resist to -22% Melee Resist (affects T2 as well)
Flawless Advance

Flawless Advance

  • hit radius reduced by ~10%
  • Base Hold Damage reduced from 30 to 25
  • Base Hold Damage spirit scaling reduced from 0.7 to 0.55
  • Max Hold Damage reduced from 45 to 40
  • Max Hold Damage spirit scaling reduced from 1.1 to 0.9
  • Perfect Damage reduced from 75 to 65
  • Perfect Damage spirit scaling reduced from 1.65 to 1.55
  • T3 reduced from +75 Perfect Damage to +65
  • T3 spirit scaling indirectly reduced (it is +15% Spirit Scaling)
  • T1 heal on hit reduced from 35 to 30
Itani Lo Sahn

Itani Lo Sahn

  • now goes on cooldown when interrupted
  • base damage reduced from 250 to 225
  • spirit scaling reduced from 1.75 to 1.6