05-22-2026 Update
Update 05-22-2026
Rem
- burst heal now also applies to secondary allies that you jump to
- lingering heal duration reduced from 3s to 2s (values rebalanced to be the same overall heal just faster)
- T2 Barrier and Item Duration/Range effectiveness increased from 25% to 35%
- T3 now also increases Missing Health Heal from 0.03 to 0.05 and Regen Per Second from 0.66 to 1.0
- can now be cast through veils
- time to fly to your ally is now 50% faster
- heal duration is now displayed on the hud as well as the healthbar icon
- fixed specific abilities/items that could kill Rem while he's napping
- now allows friendly auras to affect Rem
- eject is no longer affected by debuff resistance and now launches upwards slightly more to prevent hitting the ground
- eject no longer briefly restricts movement abilities and input