Update 05-11-2025
Initial Update
General
Core Gameplay
- Weapon tree investment bonus increased by 6-12% (from 6/8/12/18/26/36/52/68/78/88% to 7/9/13/20/29/40/58/72/83/93)
- Spirit Power scaling globally reduced by -7%
- Kelvin Beam: Arctic Beam DPS reduced from 60 to 50
- Mystic Regen: Duration reduced from 6s to 5s
- Mystic Regen: Spirit Power scaling reduced from 0.06 to 0.05
Items

- Cooldown reduced from 12s to 11s

- Shot count increased from 4 to 5

- Cooldown reduced from 14s to 12s

- Bonus Headshot damage reduced from 150 to 120

- Cooldown increased from 2s to 2.5s

- Health reduced from 350 to 300

- Cooldown increased from 30s to 40s

- Cooldown increased from 36s to 45s

- Duration increased from 2.5s to 3s

- Cooldown increased from 24s to 28s

- Fixed working on mid boss and objectives

- Spirit power scaling reduced from 0.007 to 0.005
- Cooldown increased from 22s to 24s
- Cast range spirit scaling reduced from 0.16 to 0.14

- Heal reduced from 100 to 75

- Fire Rate bonus reduced from +30% to +25%
- Spirit Power scaling reduced from 0.6 to 0.5

- Healing Reduction reduced from -80% to -70%
Heroes

- T2 Malice reduced from 40 to 30

Malice
- now costs 6% of your Current HP
- damage reduced from 32 to 25
- damage spirit scaling reduced from 0.72 to 0.6

- Bullet damage growth reduced from 0.246 to 0.22

Slice and Dice
- damage reduced from 100 to 80


Lethal Venom
- T2 reduced from -60% Healing Reduction to -40%

Slither
- T3 reduced from +25% Resist to +20%


Affliction
- duration reduced from 14s to 12s